![]() Pac-Man responds to the analog stick and D-pad well, but his jumping is questionable. Pac-Man World 2 has some bigger issues, though. Overall, the graphics complement Pac-Man's style and really define the Pac-World universe. Of course this is only a problem in certain spots and will only be an issue with those striving for perfection. In the main game, determining a mid-air item's exact location can sometimes be difficult (especially Pac-dots, due to their small size). The opening and ending FMV is very compressed-so much so that it's distracting. There are some aspects of the graphics I dislike, though. Pac-Man is animated quite well and has a lot of character. The game doesn't push polygons either, though it does have a very impressive draw distance and a good framerate. Textrues range from decent to good, but there isn't anything amazing. In a style similar to Rayman 2, colors are bright and pronounced and have a slightly cartoonish feel. Though clean, the graphics are more middle-of-the-road. Sound effects are a hybrid of old and new noises that should make any gamer happy, with classic chomps and failure noises intact. There is also voice acting in the beginning and ending FMVs that is actually quite good by videogame standards. Even though the music is synthesized, it still sounds quite impressive, and most of the tunes are just fun. Songs found in the same area of Pac-Land have variations on a common melody, which all suit their respective locations like Pac-man's glove. ![]() The gameplay wasn't the only part of the game I was impressed with: Pac-Man's audio was a pleasant surprise as well. It may be a platformer, but it is still very much a Pac-Man game as well. Unique mazes in the style of the original Pac-Man are also hidden in many levels to keep the classic gameplay alive while elusive tokens scattered throughout Pac-World activate well-emulated Pac-Man arcade games that top the game off nicely. Our hero must gobble up Pac-dots, collect fruit and munch on the occasional ghost using a power pellet. But despite the borrowed mechanics, Pac-Man doesn't suffer from "me too" syndrome thanks to its own additions. Two levels feature medium-paced skating (in-line and ice) while another features a torpedo-loaded Pac-Sub to provide a change of pace, and all three are very enjoyable. During the main game, Pac-Man can roll into a ball to bounce or perform a Rev Roll (a Sonic spin-dash) as well as kick in mid-air. pacing, Pac-Man World 2 isn't the most original product on the market, and Pac's moves certainly reinforce that fact. Somewhere between Rayman 2 and Sonic with Mario Bros. Most Pac-Man games are Action/Puzzle games, but Pac-Man World 2 is very much a platformer. I finally returned to Namco's hero with Pac-Man World 2 on the GameCube, and although things may have changed in 22 years, the seasoned adventurer remains just as fun. I had played the original Pac-Man, but once my old Apple bit the dust I lost track of the little guy. Born in 1980, Pac-Man is one of the oldest videogame mascots around-definitely the first to make it into pop culture.
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